If you prefer the old-school way, an optional on-screen keypad is available as well. Customizable syntax highlighting allows you to spot mistakes easily. Previous inputs and results are shown in a scrollable history and can be easily recalled. Select a partial expression to evaluate only that part. I run nu version 0.27.1 with editmode " vi" and I want to clear the screen. The word was ''".format(i, wrongs, words_to_guess))īy the way the best practice in python is to use snake case ( snake_case) for variable names and function names. SpeedCrunch displays results as you type. On Sat, at 02:26, Pranav Lal wrote: > How does one clear the screen in a console application In dos, one used to > include conio.h and then use something like clrscr(). This might be a bug or the intended behavior. Not an answer, more like a suggestion: import time i am guessing easy is the gamemode, but why end it so fast? You could maybe instead of returning the words_to_guess list, have the user input words and give him some time to type, probably in a thread or something. ld hl, 16384 pixels ld de, 16385 pixels + 1 ld bc, 6143 pixels area length - 1 ld (hl), 0 set first byte to '0' ldir copy bytes. So by clearing screen we understand filling whole pixel area by zero (and possibly setting attributes). First 6144 bytes are reserved for pixel information, next 768 are reserved for attributes. I didn't see the rest of the code though. On ZX 48 screen lays on address 16384 and takes exactly 6912 bytes. I also added a 1/2 second delay between the prints to look better. This will "flash" the values on the screen and not print them all together in a list. Print("Let's see how good your memory really is") WordsToGuess = random.sample(wordList, 5) Print("You will be given five words and must try to remember them in order:") Print("Okay! Welcome to the easiest mode.") You can take a look at the documentation for it here. The simplest solution to your problem is to use random.sample(population,k) to select elements from your list without replacement. ![]() What you're doing is adding a random word to wordsToGuess and removing another random word (different from the first one) from your list. When executing this code: wordsToGuess.append(random.choice(wordList))
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